Elementary Robotics Curriculum for Ozobot |
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Ozobots are tiny robots that love colors and can be controlled by students using pen and paper, tablets, or computers. With them you can bring robots into your classroom or maker space to teach coding, math, science, ELA and other topics!
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What can Ozobots do?These robots are so tiny and cute, yet rugged! Students love them. They follow colored lines to move, flash lights, dance, and apply math and science concepts. Students control their movements by drawing colored lines on paper, or using simple Apps on tablets or smart phones, or with OzoBlockly (a programming language that snaps together like puzzle pieces). Students program Ozobot to move, play games, and dance through intuitive color coded patterns. Each color pattern is associated to specific moves that Ozobot understands and performs. These colored patterns are part of Ozobot’s color-ful language called OzoCodes. Here are few examples: |
Control with Apps on Tablets and program with Blockly |
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Ozobot Classroom PackagesThere are several Ozobot Classroom Packs which are great for classrooms or clubs or maker spaces for 2 to 30 students and includes:
We can also provide tablets and recharging carts if needed. |
![]() Ozobot is the world's smallest programmable robot! |
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Ozobot STEAM LessonsThe Exploring Robotics Ozobot Curriculum online lessons for teachers are broken out into 3 sections, so you can choose to teach with pen and paper, with tablets, or teach Ozoblockly on just about any device! Each section has 8 to 12 lessons. The lessons include teaching instructions, printable worksheets, and powerpoints for Blockly coding that progress from simple to more complex topics. Lessons integrate math and science to move the robot, and language arts to draw, describe projects, and develop games and presentations. Also teaches coding concepts using a graphic programming language. Science: Apply the scientific method, explore the light color spectrum, patterns, and communication methods. Technology—Coding: Analyze problems and design algorithms to program robot actions, use logic, and develop reasoning using Blockly, a visual drag-and-drop coding tool. Engineering: Line following, sensors, calibrate the robot, navigate mazes, and explore engineering principles. Arts: Colors, patterns, drawing, music, and also writing, timelines, story telling, and creating presentations. Math: Reason abstractly and explore the number line, fractions, probability, statistics, solving real world problems, geometry, angles, curves, diameter, distance, time, measuring and variables. This Curriculum with more than 30 hours of activities makes it easy to:
Click SAMPLES below for a preview of curriculum....
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OzoBlockly coding language is similar to Scratch.
Create maps, games, and fun activities with lines.
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