Exploring Robotics with mTiny

A STEM Lab with mTiny and Screen-Free Coding for grades PK-2


STEAM and Screen-Free Coding with Robots 

Introduce math, language arts, social-emotional concepts, and computational thinking with an engaging robot  that comes with games, a pen controller, books, puzzles and Curricula lessons. 

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mTiny is a perfect educational robot for kids aged 4+ to learn to creatively code. To spark the interest of preschool-aged children, mTiny offers fun interactive games to foster their logical thinking and problem solving skills.

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mTiny package

What's Included in the mTiny Kit?


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CR AD 1047 V2 2

 Teach math, language arts, literacy, and enhance physical, cognitive, and social-emotional development with mTiny Curricula!

Screen-Free Coding

mTiny offers screen-free multi-sensory learning: no external mobile phones or tablet PCs are required to work with mTiny, making it a screen free coding solution. mTiny enables children to engage different senses to increase attention and explore the world around them.

Interact with the Map for fun and Learning: mTiny comes with a tap pen controller and an interactive map which distinguishes it from other products. They are easy to use. Combined with a range of coding games for different levels, this remote controlled educational robot kit interacts with young children to spark their passion for discovery and learning computational thinking.

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Children tap the easy to hold pen controller and use picture cards to control the robot movement. mTiny receives instructions and starts moving, then identifies locations and responds to the interactive map. 

codey rocky detects colorsThe innovative tap-to-code interaction system and interesting storybook drive kids’ interest in learning.

Engage with mTiny STEM labs 

The materials for mTiny is turn-key STEM Lab Stations for 1 to 3 students. As part of making this easy for teachers, we have assembled everything needed:

  • STEM Station v2 smallRobot: mTiny is pre-assembled and ready to use with internal rechargeable batteries. Plug in like a cell phone to recharge it.
  • Pen Controller: Easy to hold pen with a few buttons makes it easy to control the robot with no Tablets or screen devices required.
  • Materials: Maps, puzzle pieces, books, and direction cards to complete the lessons are included. 
  • Lessons: Color printed books to engage students, additional resources and a Teacher Guide with 14 prepared lessons are included.
  • Device: none required
  • Teacher Lab Station: with all of the above, plus online STEAM Curriculum license, printed Teacher Guide book, lesson plans, assessment tools, teacher resources, battery chargers, class materials for activities, and support.

Learn More about STEM Labs

STEM Teacher Professional Development is personalized, job-embedded, classroom-focused. Includes use of robots, coding, application of STEM concepts, and customized lesson plans to fit goals, learning environment, and schedules.  Easy to schedule video conference sessions with no travel. Learn More

Teacher Support is provided throughout the term to make sure teachers are comfortable with the lessons, robots, and coding concepts.

mTiny STEM Curriculum

Teacher-led lessons are in game and story-book themes and provide hours of STEAM and coding with cross-curricula, hands-on activities (grades PK-2). The 14 included lessons are approx 55 minutes each with activities in 15-30 minutes that are flexible for classes, clubs, after-school, or camps.

Cross-curricular Content: mTiny Curricula introduces young children to math and music. Designed (in alignment) with modern educational philosophies in mind, mTiny finds a better way to spark children's curiosity for knowledge and develop their logical thinking from an early age.  The Curricula book includes Physical, Cognitive, and Social-emotional competencies as well as coding, math, and language arts.

Developing early literacy and numeracy through hands-on activities, the curricula has been designed to help educators learn, plan, and implement joyful robotics activities in early years settings. The printed Teacher Guide is suitable for educators with or without experience of programming or computer science. It is adaptable, flexible, and easy to use. The guide not only explains some of the basic programming concepts but also offers example STEAM learning activities using mTiny.

  • Science: Apply NGSS science concepts: Waves: Light and Sound;  Engineering Design; Structure, Function, and Information Processing
  • Technology: Apply CSTA-K-2 Coding; Students analyze problems, use logic and develop reasoning, use sequence, loops, events, conditionals, understand human-robot interactions, cultural and social interactions, and algorithms.
  • Engineering:  Apply NGSS engineering design concepts with robots.
  • Arts: Read picture books, create models and drawings, create music, follow multi-step procedures, write explanatory texts.
  • Math: Reason abstractly and solve multi-step real world problems, number sense, counting, symbols, spatial sense, shapes and patterns, parts and wholes, sets and groups, sorting and categorizing, sequencing, comparison.

Standards aligned to NGSS CS ISTE CC

Contact Us to ask for a Custom Quote - special offers or discounts may be available for schools and clubs



CR AD 1251 V2

mTiny follows directions of the picture cards. Tap the Control Pen to tell mTiny what to do for each step.

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